I'd like to take a break from the regular type of posts that I put out and talk about a personal passion of mine:
Since about as long as I can remember, I have always loved role-playing and adventure games. It can provide an escape from the mundane realities of daily life, and can give you a chance to be a hero, even if it is in an entirely seperate world. Of these types of games, the pinnicle would be the MMORPG (Massive Multiplayer Online Role Playing Game). It takes all the best elements of gaming, and mashes them together. You have level-up systems, fighting, peaceful gathering, teamwork, loot systems, chat, groups, unique art styles, massive worlds, and great storyline in most cases.
While these games are generally the best quality and most immersive of any game genre, this often comes at a price. They are not only generally full-price games to start with, but often come with either a monthly cost to continue playing, or a microtransaction system which is nesseccary to utilize to stay competitive within the playerbase. That being said, most of the great MMOs out there will offer at least 2 methods to pay for this: in-game currency, or real money.
Of any of the MMORPG out there (and there are plenty!), there are 2 that I have consistently played and come back to throughout my life, and which I can forsee continuing to be powerhouses in the MMO genre. I will be releasing 2 seperate blogs talking about these at another time, however both games have been going for more than 15 years and still have very stong playerbase numbers. These two games are World of Warcraft and RuneScape.
Stay tuned for the next blog where I do a feature spot on RuneScape (RS) and get into some details on that!